Last summer I devoted to building resources to help creatives get started with AR design. As a result there is a series of 4 tutorials.
I began exploring Spark AR this autumn. I successfully built my 1st filter using SDF shapes and my own light refraction textures. It's an excellent tool to test 3D works in AR Space quickly.
I focus on studying the facial animation workflow. I'm using blend shapes to turn my imaginary characters to life.